Sunday, May 22, 2005
Bad News for the Economy
No, unemployment isn't up - it's still around 5.2%.
Rather, at E3 Civilization 4 was announced. I figure if the opening of Revenge of the Sith could do $300 million in damage to the economy due to lost productivity, Civ4 is good for at least a billion. There's no actual release date on the Firaxis site, so I don't know when I should short the market.
Ignoring the economic ramifications for a moment, here's my thoughts on the new stuff in the the game:
- The modeling of religion looks a lot cooler (found a religion, send out missionaries, gain influence and "donations")
- I'm mixed on the combat modeling -no more attack/defense just power (bad) with some special bonuses when battling certain units (good), experience can have different effects (good), and culture influences defense (good)
- I'm not to keen on the 3D modeling. It's incidental to the gameplay in turn based strategy games and tends to slow down the processor (and Civ can be a very slow game anyways).
- I like the modeling of governments - basically you define your government by five different user controllable aspects - Government, Legal, Labor, Economy, and Religion.
And just for Thason, there's a little note at the end about Colonization2.
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